AMD Software: Adrenalin Edition 23.10.1. NVIDIA Vulkan 1.3.263 developer driver 537.63.With the Metal shading language, both graphics and compute programs can be written with a single, unified language, which allows tighter integration between the two. Since the Metal shading language is based on C++, developers will find it familiar and easy to use. The Metal shading language is a C++ based programming language that developers can use to write code that is executed on the GPU for graphics and general-purpose data-parallel computations. The Metal shading language is a unified programming language for writing both graphics and compute functions that are used by apps written with the Metal framework. You can use multithreading efficiently to create and commit command buffers in parallel. You get control over the asynchronous behavior of the GPU. Metal is designed to eliminate “hidden” performance bottlenecks such as implicit state validation. Metal is a low-overhead framework for managing, committing, and executing both graphics and compute operations.
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